Wyatt Schmidle

wyattschmidle@gmail.com | 970-821-6918

wyattschmidleportfolio.com

About Me

Digital artist and game developer specializing in real-time 3D graphics and interactive experiences. Combining artistic vision with technical expertise across game engines (Unreal, Unity), 3D modeling (Blender, Substance), and creative technology. My IST minor provides a technical foundation for full-stack development, embedded systems, and innovative applications.

Strong self-learner with over 10,000 hours of experience in Blender and deep competence in AI-assisted workflows. From game mechanics to wearable tech, I build complete projects that blend creativity with code—enabling me to take ideas from concept to deployment.

Education

Penn State University

B.S. Digital Arts & Media Design (Time-Based Media) | Minor: Information Sciences & Technology

August 2023 – May 2027 (Expected)

  • Selected for Independent Study under department leadership to develop a multiplayer game
  • Coursework includes real-time graphics, motion graphics, interactive media, and networked systems

Berthoud High School, Berthoud, CO

August 2019 – May 2023

  • Graduated Magna Cum Laude
  • FBLA State-Level Qualifier, Graphic Design

Technical Skills

Programming & Systems

Python C C++ C# SQL Embedded Systems API Development

Game Engines & Real-Time

Unreal Engine 5 Unity Real-Time Graphics Networked Multiplayer

3D & Motion Graphics

Blender (Expert) Maya Substance Painter Adobe After Effects

Web & Infrastructure

HTML CSS FastAPI Node.js PostGIS Server Management

Workflow & Collaboration

Git/GitHub Agile Teamwork Technical Documentation

Professional Experience

Shadow Play Films, Inc.

Film Specialist

2022 – 2023 · 1 yr

  • Worked on simulating fiber optic cables in Blender for the City of Loveland and the company
  • 3D Prototyping and 3D Modeling

Texas PC Doc

Internship · Part-time

Jun 2020 – Jun 2022 · 2 yrs 1 mo

  • Web Design and 3D Modeling
  • Gained hands-on experience with web development and design tools
  • Assisted with client projects and technical support

Featured Projects

👻 InBetween — Multiplayer Horror Game (In Progress)

Fully networked multiplayer horror game with custom controllers, ragdoll physics, and procedural monster behaviors. Created all original characters, environments, and animations from scratch.

Unity C# Networking Blender Physics-Based Interactions

Technical Highlights:

  • Custom networked player controllers with ragdoll physics
  • Procedural monster AI with physics-based interactions
  • Full character pipeline: modeling, rigging, and animation in Blender
  • Original environment design and asset creation

⌚ Human Battery Wristband — Wearable Sensor Platform (In Progress)

A wearable device integrating heart rate, motion, temperature, and light sensors with embedded algorithms that translate raw signals into a composite health score. Full hardware-firmware-app pipeline.

Embedded C BLE Flutter Sensor Integration Low-Power Design

Impact:

  • Real-time biometric data collection and processing
  • Power-efficient embedded algorithms for battery longevity
  • Bluetooth communication with mobile app interface
  • Focus on data quality and signal processing accuracy

🗺️ Property Research Microservice (In Progress)

Zero-cost system correlating IP addresses, names, and physical locations using public data. Features a PostGIS-backed geographic resolution system with automated data ingestion pipelines.

PostGIS FastAPI Node.js Geographic Data Public Data APIs

Technical Challenges:

  • Geographic data resolution using PostGIS spatial queries
  • Automated public data ingestion and correlation
  • Cost-optimized architecture using free-tier services

🌿 Lavender Sleeps

An early attempt at building a consumer wellness brand centered around sleep. Focused on brand identity, content-driven audience growth, and exploring the realities of launching a physical product.

Brand Identity YouTube Social Media E-commerce Planning

Challenges:

  • High manufacturing and logistics costs for a low-margin physical product
  • Difficulty validating demand before committing capital to production
  • Balancing brand-building with the operational realities of physical goods

🎮 Infinite Playgrounds — Lead Designer & Developer

A social multiplayer platform built in Unreal Engine 5 with real-time replication and adaptive environments. Features proximity voice chat, modern chat UI, and dynamic mini-games triggered by player interaction.

Unreal Engine 5 C++ Networked Multiplayer Voice Chat Real-Time Replication

Key Features:

  • Proximity voice chat system for spatial audio
  • Avatar customization with expressive controls and layered outfits
  • Dynamic mini-games triggered by player interaction
  • Real-time networked multiplayer with adaptive environments

🔒 IQ Portfolio Gate (This Site)

An interactive privacy experiment that gates portfolio access behind cognitive puzzles while transparently collecting and displaying user data. Built to educate about digital privacy through hands-on experience.

FastAPI SQLAlchemy OAuth 2.0 IP Geolocation Vanilla JS

Key Features:

  • Server-side answer validation to prevent cheating
  • Real-time IP geolocation with VPN/proxy detection
  • Comprehensive OSINT dossier generation
  • Full OAuth integration with fallback mock auth

Let's Connect

📱 Phone

970-821-6918

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